Metaverse Security

Metaverse was once a fringe concept. It is now being conceived as a network of 3D virtual worlds. Consumers too look forward to having a completely digital universe.

Metaverse is still away from being ready for day-to-day use. However, its components are already here. Corporates such as MS, Intel, Nvidia, Apple, Epic Games and Robolox and many more are tirelessly working to bring this virtual reality to life. All this will require AR headsets and gaming consoles, but also at the same time tremendous amount of software to work out the metaverse. Thus metaverse will largely be software.

It leads to the issue of the security of the key components of the metaverse. Security will have to be integrated to the fundamental process. There could be automated scanning. There has to be supply chain security.

Currently metaverse seems to be a hybrid of online collaboration experiences. At times, these are amplified into 3D, and projected to the physical world. Ultimately the aim is share immersive experiences with other people even when we are not together physically and do things together which we cannot do in the physical world.

There would be need for a code to support this virtual world, and a lot more software updates. These updates will require faster releases and continuous releases.

Targeting in Digital

These days everything is user-first, user-compliant, and with user privacy as a priority. Thus in future, advertising will operate in cookie-less targeting. Besides, there is Apple’s app tracking transparency network. Still, there would be targeting but it will occur by finding new ways of identifying users at an aggregate level, without going at an individual usage level. There would be contextual targeting — targeting on the basis of context of the app or the website the user is on. It gives indications of user’s intent and preferences.

Programmatic

Programmatic has become a core part of media buying process. Organisations which consider visual and mobile marketing has programmatic specialists. Mobile video has become more important for programmatic. It has seen phenomenal growth year on year. Video ads attract major portion of app programmatic spending. E-commerce, entertainment, and fintech brands leverage this channel. Programmatic ads should be kept transparent and fraud free.

Digital Ads and Mass Media

Digital ads target brand awareness and bottom of the funnel. In mass media, the aim is to create awareness mainly. Digital ads offer a lot more targeting and measurement as compared to mass media. Digital ads may attract better tariffs in future. In India, mass media and digital complement each other. Later there could be some changes. Linear TV that we see today can get converted into connected TV in years to come. The lines of digital and TV will then blur.

Modern Journalism

Reuters Institute of Study of Journalism prepared the annual report of journalism called RSJ’s report on ‘Journalism, Media and Technology Trends and Predictions, 2022’. It was released in the beginning of January, 2022.

Some findings of this report are — more subscribers leading to more subscription revenues, more earnings from on line advertising, engagement with AI and metaverse, and more revenues from short video.

The report is based on a survey of 256 senior people from the field from 52 countries.

There are signs of revenue increase. There is confidence about prospects. It is a result of more subscription revenue, say The NYT’s 8.4 million subscriptions of which 7.6 million are digital. Digital revenue outstrips print. Many smaller digital publishers too have substantial reader revenues.

In India too, the business is subscription-driven. However, it means rich and educated audience is being super-served.

The battle ground is news on short-form videos. Here you get to younger audiences.

The areas of concern are the rising polarisation and rising attacks on journalists.

TikTok Clones

After the ban on TikTok in 2020, many startups here in India built short-form video platforms. TikTok attracted over 240 million active users in the country. It had 20 million active content creators who uploaded at least one video a month.

Indian versions built up their own user base of content creators. TakaTak attracted 9-12 million users. Moj commanded an audience of 10-15 million.

ShareChat launched Moj. MX player launched TakaTak. Glance has been funded by inMobi and Google. Glance acquired Roposo. Dailyhunt has launched Josh. There are big players such as Google Shorts and Facebook’s Reel.

In smaller towns, the user base of short-form video is bigger than that of YouTube. Roposo has 30 million active users.

Glance allows live commerce through which creators run their shopfronts. Roposo has 500 creators who live-stream commerce. Glance has acquired Shop 101, a tech company that helps it to do influencer-led and celebrity commerce. All short-form videos carry ads for monetisation. However, these attract only 1 percent of the total advertising revenues. As people spend more time to see these videos, these will bring in more advertising revenue.

No Free Ride to Big Tech

News is aggregated by the Big Tech companies. More and more news is consumed online. The current system, therefore, becomes unfair to news publishers. Google and Facebook use their dominant position to get 70-80 per cent of advertising revenue which comes out of online news consumption. Mainstream news publishers incur a heavy cost and efforts in news gathering — they are the gatekeepers and fact checkers. They have to employ trained professionals to do so. Thus Big Tech makes them financially unviable.

This has led to actions in Australia which has passed a law last year that requires Big Tech to pay local media outlets fairly for linking their content in news feeds or search results. France too has implemented the EU’s updated copyright rules that require digital platforms to compensate news publishers for previews of news content. Facebook has been compelled to sign a deal with a French group that represents 300 French publishers.

India too needs some action against Big Tech. India must have independent and financially viable news media.

If news is not reliably produced, there is a plethora of fake content, half truths, manipulated content and hate mongering. It can lead to a chaotic situation. Big Tech does bring traffic to news publishers. Still, it works both ways. A lot of Google queries are news related. Therefore, Google too gets considerable traffic. Big Tech cannot enjoy a free ride. They should share online advertising revenues with news publishers equitably.

Indian authorities have moved the Competition Commission of India (CCI). It has ordered a proble against Google.

Metamorphosis of Metaverse

Social media, to begin with, was all about posting personal content for a closed network of friends on Facebook or Instagram. Users shared pictures which they had captured on WhatsApp. This is not true anymore.

Users love to be creators of content and snack on content produced by someone else. Social media 1.0 has to keep pace with the aspirations of the consumers. They have to change to hold on to traffic to maintain the advertising revenues. Facebooks, rechristened as Meta, faces hypercompetitive environment from well-funded startups.

In game streaming, short videos, content commerce, and groups, Meta is being challenged by the niche startups which are just a click away. It dissipates the audience of Facebook or Meta. Facebook has thus to move faster than the local rivals to retain and capture more market share.

WhatsApp Pay has not yet been established. Shops on Instagram awaits a launch. Gaming is taking just baby steps. It has powered Reels on Instagram. It has tied up with Reliance Jio and edtech unicorn Unacademy. Meta has not caught a wave after Instagram and WhatsApp. They should have entered the startup space a bit earlier.

Blogs

Originally it was called web logs — a personalised online journal. Blogs are a means to publish and communicate to a web audience. A blog is a website where a person writes on anything that pleases him on a continuous basis and has an option to keep it open for others to read. New entries show up at the top. One can comment on these or link to them or send an email to the author of the blog. At an individual level, a blog is a personal diary. At another level, it can be collaborative space. In short, a blog is what its host wants it to be.

Changing Media Scene

Happy Makar Sankranti

In media, the major change is occurring in how content is created, consumed and bought. Media companies may create or may aggregate and disseminate content. The delivery is at a place, time and gadget of consumer’s choice.

Big Tech influences media. Companies have become multi-channel, multi-platform and multi-device ready. All content — news, movies, TV shows, games, concerts — require reimagination. Media companies have to adapt to the changing environment.

All newspapers have a digital version, apart from a physical edition. Movies are released in theatres as well as online. Episodes of TV serials are shown on linear TV and OTT channels. Sports can be seen live or virtually.

Media consumption is on the rise continuously. We are consuming more media now than anytime in the past.

Video streaming platforms called OTTs have put entertainment in the pocket of consumers.

Theatres owners or multiplexes are sure about their audiences as those between 12 and 39 would always like to get out for entertainment. Of course, a segment would like to be indoors for whatever reasons — cost, hesitation or comfort.

There are subscription-based digital services. There are social media-based content packets.

Globally, there is interaction between virtual and on-ground entertainment. NFTs could be game changers in the live entertainment industry.

Media companies of future will be data-driven, process-centric and more digital. They would be able to create personalised viewing experience. The content offered would amaze and delight the audiences. Media companies will be more interactive. Gaming will pick up. Companies will have to protect data privacy. They will have to address issues of misinformation.